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PROJECTS

Click on a project's name to go to its page!

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Work in Progress, Released

//operation_P// | for Windows

A 2D, top-down, survival-style zombie shooter that puts the player against endless waves of unique enemies. The game features several complex systems such as a weapon crafting system (the player can craft ranged, melee and throwable weapons) and a health system that takes into account every part of the character's body. The player can also build mechanisms and structures that will aid them in completing the levels present in the game.

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Mobile Snake | for Android

A 2D, retro-themed game that serves as a tribute to the original Snake game, a game that many used to play on their cell phones. The player has to lead the snake to food in order to make it grow bigger and eventually win the game. In addition, the snake becomes faster as it eats more and more food. The snake must NOT bite its tail or the player will lose the game!

A 2D, retro-themed game that serves as a tribute to the original Snake game, a game that many used to play on their cell phones. The player has to lead the snake to food in order to make it grow bigger and eventually win the game. In addition, the snake becomes faster as it eats more and more food. The snake must NOT bite its tail or the player will lose the game!

Not Released Yet

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Released

"Once upon a time, the Sacred Realm of Bamboos was a save heaven for every panda in it. But things changed when the robots attacked.
They are a big threat to the Sacred Bamboo Realm. They want to take the bamboo and use it to build office complexes so you have to fight them in order to bring the peace back to this world and keep it safe!"

Bounce Bamboo! is a 2D, top-down, fast-paced arcade game that puts your reflexes and reaction time to test.

Bounce Bamboo! | for HTML5
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A space shooter where each one's to their own. Shoot lasers and destroy enemies to gain as many points as you can! 

 

Made for the 246th One Hour Gamejam!

Released

Image by Augustine Wong
More to come! 

Several projects are still "work in progress" and yet to be published. Keep in touch for more! 

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